Posted 20 hours ago

Nerf Rival Nemesis MXVII-10K, Blue (Amazon Exclusive)

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Power it with batteries or the Nerf Rival Rechargeable Battery Pack (batteries not included and battery pack sold separately). As mentioned above, this blaster can also hold the Nerf Rival rechargeable battery pack, which is handy if you’re tired of spending your coin on batteries. The battery pack is stronger and lasts much longer than the D cell batteries, not to mention much cheaper in the long run.

With the amount of batteries required, it makes the gun super heavy so I went ahead and got the battery pack and it makes it substantially lighter so I recommend it. Because if you have 100 rounds to play with, of course, at least one of them will hit your target, right? The D batteries are heavier and don’t spin the flywheels up as fast and so does not fire as hard as the rechargeable pack, which we talk about later. The first thing that surprised me when I picked this blaster up, was that it is noticeably lighter than the Khaos. Both the Nemesis and Khaos are pretty tough on batteries, so those big, expensive D batteries will not last that long and it only costs about as much 3/4 sets and believe me, you will be firing this a lot!The Nemesis is compatible with the Hera MXVII-1200's battery tray, meaning that it can potentially take "C" batteries instead of "D" ones. Fill the easy-loading hopper and unleash a blistering blast of rounds at a velocity of 100 feet per second (30 meters per second). Yes you could set yourself up with fully loaded hoppers and load your Nemesis like this, but I don’t think this will be popular. Compatible only with High-Impact Rounds, the Nemesis can carry 100 rounds at a time which is almost a little bit ridiculous.

This is a pretty neat fail-safe, to stop you from accidentally leaving it open and leaking rounds as a result. All this and it fires NERF Rival high impact rounds which fire faster, around 100FPS rather than the usual 70FPS for Elite blasters and much more accuracy than NERF Elite darts. So, when you pull the trigger the conveyor belt hooks up the rounds at the bottom of the hopper and moves them towards the flywheel. With D batteries I managed an average of 94 FPS, which is pretty good, but the rechargeable pack chalked up an average muzzle velocity of 101FPS. The 103 third parties who use cookies on this service do so for their purposes of displaying and measuring personalized ads, generating audience insights, and developing and improving products.Since you load the Nemesis in this way you would possibly expect the hopper to be fixed, but you can actually remove it.

If you’ve never played with a fully automatic blaster before, you’re in for a treat with the Nemesis. After your hopper is loaded you have to shut the door otherwise the lock will stop you revving up the blaster. Like the Khaos, I was also very impressed with the way the muzzle velocity held up in auto-fire with the rechargeable unit.The high Impact rounds are smaller and lighter than the N-Strike darts, so they just seem to run out of steam, it’s weird! It is also practical as it takes out the grunt work of reloading mags and carrying dump pouches with a load of ammo is so much easier than mags.

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